Bethesda introduces cooperative play in “Wolfenstein Youngblood”

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Bethesda introduces cooperative play in “Wolfenstein Youngblood”

Bethesda's newest game,

Bethesda's newest game, "Wolfenstein Youngblood" looks to provide a thrilling first person shooter during the summer.

steamXO

Bethesda's newest game, "Wolfenstein Youngblood" looks to provide a thrilling first person shooter during the summer.

steamXO

steamXO

Bethesda's newest game, "Wolfenstein Youngblood" looks to provide a thrilling first person shooter during the summer.

Jonathan Spahr

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Fans should be expecting long lines at their local retailer on July 26 with the upcoming first-person shooter “Wolfenstein: Youngblood” developed by newly partnered MachineGames and Arkane Studios.

It is being published by Bethesda Softworks and set to release on PlayStation 4, Xbox One, Microsoft Windows and Nintendo Switch.

Set in a fictional Nazi-occupied Paris in the 1980s, you play as Jess and Soph, the twin daughters of the famous “Terror Billy,” or BJ Blazkowicz, who has gone missing, and it’s up to you and your partner to track him down. The newly added RPG elements allow the player to discover details about Blazkowicz on their own. Leveling up unlocks new abilities, weapons attachments, gadgets, cosmetics and more.

With MachineGames looking to draw in a larger crowd, players will be able to play the game in a “two player” mode for the first time in Wolfenstein history. This means that “the character” teams up to obliterate the Nazi regime. Players are given an AI companion to work through the story but can link-up with another friend who owns the game, or try the “Buddy Pass”.

The game will release in two editions: standard or deluxe. The “Deluxe Edition” gives players the ability to have a “Buddy Pass” allowing players to share the mission with a friend without purchasing an additional game (download is required). There are also enhanced game aesthetics, premium weapons and clothing that differentiate it from the standard version.

The interesting stories draw players in and the combat systems are easy to master. However, when fans first heard about the two player ability they were pretty skeptical about how the systems would interact and worried if gameplay would be slowed or altered. The team at MachineGames have been working hard by adding servers and providing deep testing into the game’s beta form by removing major bugs before launch.

 

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